We plan to engage about two more core developers as soon as possible. First choice is given to those who have proven their skills by voluntary contributions.
You will help us with our daily work of making Lino better. You will revise our code changes. You will work on concrete reproduceable problems reported by our customers, find a solution, write pull requests and push commits to our public GitHub repositories. You will write your own code, test cases and documentation. You will help us to grow a community of Lino developers and users. You will love Lino.
- You are familiar with the Python programming language and the Debian operating system.
- You are able to publish your source code on a public code repository like GitHub
- You have inspected the Lino online demos and see what they can do and what they can't.
- You have read at least the first sections of the Lino Developer's Guide and imagine what it means to be a Lino application developer.
- You follow Luc's developer blog and understand what it's all about.
- You have seen the source code and were not completely lost.
- You have ideas on how to make Lino better and submitted some pull requests.
- You wrote or started to write your own Lino application.
- You have seen the tickets listed under bugs.lino-framework.org and you understand at least some of them.
- You are able to work independently.
- You are able to coordinate your work with others.
- You dare to ask for help when you get stuck.
- You work using your own equipment, at home or at any place with a computer and an internet connection.
- You have at least weekly contact with other team members by email, chat or phone to discuss about what's up.
- You will use our ticketing system to report what you have been doing.
- You work as independent freelancer and are able to send us invoices.
- Contact: Luc Saffre
- E-mail contact: ("luc" followed by "@" and then "lino-framework.org")
- Web: http://www.saffre-rumma.net/jobs